Change Log and Known Issues

Version 6.0.2

  • Added Mig-21 to Cold War USSR Early and Late factions
  • Added TFAR Radio versions of LNM and LSM Carryall packs
  • Fixed Bipod on STG
  • Fixed Blank Zeus vehicle entries on NATO, CSAT and AAF factions
  • Fixed BTR-70, 80 and 80a African Desert texture have camouflage on turret
  • Fixed Broken textures on Karzeghistan DC3 Cargo plane
  • Fixed Duplicate Artillery subcategory for Cold War US in editor
  • Fixed FNFAL Railed iron sights
  • Fixed G3 Ammo box class name error for optics
  • Fixed Hidden Texture Selections count on BTR and Shilka
  • Fixed Many minor errors identified by Anrop test
  • Fixed Mig-21 elevator animation being inverted
  • Fixed Mig-21 elevator position
  • Fixed Missing Medic Backpack on KRG SF Medics
  • Fixed Mistake in Indfor / Opfor M270 Avenger Weapon and Magazine class name
  • Fixed Range of movement on Commander Turret of M270 variants when turned out
  • Fixed Springfield tracer magazines not showing tracers
  • Fixed Springfield Opfor Ammo Box not having correct green tracer magazines
  • Fixed Tunguska main gun being easily disabled by small arms fire
  • Fixed UV on underside of AC500 wings

Version 6.0.0

  • Added ACR 5.56mm rifle variants
  • Added Bell 412 helicopter variants
  • Added CZ-550 hunting rifle
  • Added Cessna Minigun, M2, and Bomb proxy loadout variants
  • Added Backpack, clothing, face gear, head gear, vests and uniform reskins for new factions
  • Added Black and tan kneepads
  • Added Douglas AC47 ‘Spooky’ gunship
  • Added Douglas C47 passenger and cargo variant aircraft
  • Added Douglas DC3 passenger aircraft
  • Added FN FAL variants
  • Added FV4201 ‘Chieftain’ tank
  • Added Hilux Ambulance, BMP, BTR-60, Igla Chair, M2, Metis, Mortar, TOW, Vulcan Cannon, and raised front-firing Zu-23 variants
  • Added Karzeghistan Royal Guard (KRG) faction to all sides
  • Added Li-2 Russian-made Douglas C47 aircraft
  • Added Livonia Defence Force (LDF) faction to all sides
  • Added Livonia Forest Rangers (LFR) faction to all sides
  • Added Livonia Nationalist Militia (LNM) faction to all sides
  • Added Livonia Separatist Militia (LSM) faction to all sides
  • Added M270 chassis Avenger AA, cargo, and transport vehicle
  • Added M270 MLRS artillery vehicle
  • Added Middle East Insurgents (MEE) faction to Indfor and Opfor
  • Added Middle East Insurgents (MEI) faction to all sides
  • Added Mig-21 ‘Fishbed’ jet
  • Added Olive SF backpacks
  • Added PPsh-41
  • Added RM-70 MLRS artillery vehicle
  • Added SKS
  • Added Springfield rifle
  • Added Static PKM turrets
  • Added Steyr Aug variants
  • Added STGW-57 rifle variants
  • Added T-810 trucks
  • Added HK USP pistol
  • Created new fire geometries for old T-series tanks, and M60A1 / A3
  • Fixed Aim point on SUV Minigun variant
  • Fixed Attributes on RHS vehicle reskins
  • Fixed FAMAS tracer magazine name and incorrect tracer rounds
  • Fixed HK G3A4 iron sights showing wrong range
  • Fixed HMG and SF HMG, GMG and SF GMG Land Rover allowing AI to fire
  • Fixed M1025 M2 Humvee missing passenger slots
  • Fixed M16 variants iron sights max zeroing
  • Fixed MDF SF AT gunner having RPG-7 instead of MAAWs
  • Fixed Missing bounding boxes and slingload points on static M240s, RBS-70 launcher and Searchlight
  • Fixed Nogovan Police Department Blufor / Opfor infantry having incorrect magazines
  • Fixed Open faces on Rhib and Rhib Gunboat
  • Fixed RBS-70 turret not being placeable in Zeus for AAF and MDF factions
  • Fixed Rear lights on Mutt Jeep always being on
  • Fixed RPK iron sights at 1000m
  • Fixed Windows on SUV variants at later visual LODs
  • Fixed Wreck models on AC-500, AN-2, Cessna, Mig-21, and Mystere
  • Reduced Section Count on a number of vehicles and weapons to improve performance
  • Replaced M16A1 Rifleman in Cold War Late Infantry Groups with M16A2

Version 5.0.3

  • Added Kolgujev Defence Force Insignia to Mi-8s, Mi-24s, Mig-29s and SU-25s
  • Changed ADA Opfor basic infantry rifle and corrected unit names
  • Changed SVD for older Dragunov version on African Desert Extremists and African Desert Militia Snipers
  • Fixed Incorrect Blufor Takistan Army 2D / 4D Humvee Eden Preview Images
  • Fixed Incorrect texture reference on AAF 2DR Humvee skin selectable via Virtual Garage
  • Fixed M16A3 not having full auto fire mode
  • Fixed M60A3 driver turned out KIA animation
  • Fixed Missing Indfor / Opfor Ardistan Jet Pilot uniform
  • Fixed Missing Indfor / Opfor Malden Jet Pilot uniform
  • Fixed Missing NFA 5 Hilux texture
  • Fixed Mystere wheels visible through the hull when retracted
  • Fixed T-34 front gunner positions
  • Fixed T-34 gunner weapon floating outside the turret
  • Improved alignment of Mystere gun sight
  • Improved M60 tank handling and speed on climbs
  • Improved position of pilot / copilot and seat on Cessna variants to reduce clipping while under G Force
  • Improved T-34, T-55, T-72 tank handling, top speed, and speed on climbs

Version 5.0.0

  • Added ACH Choc Chip Helmet variant
  • Added Aero Commander 500
  • Added Animated Dovetail Mount to AK47 and RPK
  • Added Ardistan Army faction to all sides
  • Added Australian Army camouflage variant to LAV
  • Added BI License plate system to older cars
  • Added Binoculars to dedicated Crew units loadouts
  • Added Cessna 172 and T-41 Mescalero
  • Added ChDSZ, ChDZZ, and ChDKZ Winter infantry variants
  • Added CZ 75 Czechmate pistol
  • Added Donated MTLB Nogovan Defence Force texture as optional in Virtual Garage
  • Added Early T-80s variants to Early Soviet faction
  • Added Famas F1 and Famas F1 M203
  • Added FFV to T-34 commander and gunner
  • Added FFV to T-55 commander and gunner
  • Added FFV to T-72 gunner
  • Added Kolgujev Army faction to all sides
  • Added Land Cruiser
  • Added Large Fishing Vessel
  • Added M1025 TOW to Blufor AAF
  • Added M240 Turrets – Iron Sights and Elcan optic variants
  • Added Malden Defence Force faction to all sides
  • Added Mystere Fighter Bomber
  • Added New backpacks
  • Added New M16A2 model and renamed existing to M16A3
  • Added New MP5 variants
  • Added Nogovan Freedom Alliance (Operation Flashpoint-style FIA) to all sides
  • Added Nogova Police Department
  • Added Patchless variants of Woodland uniforms
  • Added Pickups
  • Added Older 2S6 Tunguska
  • Added RBS-70 static launcher
  • Added RHS towing system to suitable vehicles
  • Added T-80s to Soviet Late faction
  • Changed Inheritance from rhs_assault_umbts_engineer to rhs_assault_umbts_engineer_empty on engineer packs to remove toolkit automatically loading
  • Changed Reload speeds on T-55 and T-34 to match real life average rounds per minute
  • Changed Scud tyre material from tyre.rvmat to tyre_armoured.rvmat
  • Changed Takistan militia factions Sniper to use older Dragunov rifle
  • Fixed ‘&’ in displayed name breaking inventory gear naming
  • Fixed AAF M240 M113 having IFF panels
  • Fixed Error in MaxxPro CfgPatches
  • Fixed Face sorting on covered land rover to prevent ‘blue’ interior canvas supports at LOD3
  • Fixed Fishing Boat convexities in Buoyancy LOD
  • Fixed Fishing Boat weapons starting engine
  • Fixed Front ZU-23 assistant gunner on Fishing Boat Front Zu23 being indestructible
  • Fixed G3 & M14 non-railed variants being able to mount railed optics
  • Fixed Incorrect ‘Chedaki’ textures on ChDSZ and ChDZZ vehicles
  • Fixed Incorrect Eden Preview image for ADM IED maker
  • Fixed Incorrect regular units appearing in ‘Chedaki’ SF Groups
  • Fixed Incorrect tracer magazine colours for ChDKZ and ChDZZ RPK AR units
  • Fixed Issues on Scud textures
  • Fixed LAV-25s lack of resistance to HE ammo
  • Fixed M60 tank wreck model
  • Fixed M16A1 and M16A2 using different reload sounds to RHS M16A4
  • Fixed Missing ChDSZ, ChDZZ, ChDKZ SF groups
  • Fixed Missing pistol from ChDSZ, ChDZZ, and ChDKZ sniper and spotter
  • Fixed Missing seat positions on ANA, AAF, and CW US Late armed UH60M
  • Fixed RPK-74 using incorrect ammo
  • Fixed Suppressor on non-SF ChDSZ, ChDZZ, ChDKZ spotter weapon
  • Fixed T-34 driver death animation
  • Fixed T-72 aerial not completely turning with turret
  • Fixed T-72 commander optic
  • Fixed T-72 missing turret servo sounds when moving
  • Fixed Tunguska handling
  • Fixed Tunguska radar, cannon, missile ranges, ranging depending on variant
  • Fixed Uniforms broken by RHS update
  • Fixed Vodnik Front PKM turret
  • Fixed Zu23 gunners on Fishing Boats being ejected when killed
  • Improved AN-2 crew animations and added new pedal, engine and throttle lever animations
  • Improved AN-2 glass sheen
  • Removed RHS weapons, equipment and gear from vehicle inventories
  • Removed T-72 / T80 modern variants incorrectly added to Early / Late Soviet factions
  • Numerous other small bug fixes, adjustments, and tweaks

Version 4.0.3 (16/02/2021)

  • Added Gorka uniforms to ChDSZ, ChDZZ, ChDKZ units
  • Fixed 2S6M Tunguska inventory containing BI 2035 equipment and weapons
  • Fixed 2S6M Tunguska not taking engine damage when submerged
  • Fixed ChDSZ, ChDZZ, ChDKZ AA / AT unit possessing AK74 magazine
  • Fixed ChDSZ, ChDZZ, ChDKZ Officer starting with no magazine in weapon
  • Fixed Fishing Boats missing from Civilian Factions while in Zeus
  • Fixed Fishing Boat causing ‘/ladder’ error in ALIVE
  • Fixed Incorrect Eden Preview image for Takistan DsHKm UAZ
  • Fixed Incorrect HitPoint inheritance on Unarmed Fishing Boats
  • Fixed M60 tank ammo count to more real life amounts
  • Fixed M60 tank barrel depression from -5 to -10 degrees
  • Fixed Naming of 2S6M Tunguska Missiles to 9M311-M1
  • Fixed Naming of ChDSZ, ChDZZ, ChDKZ Rifleman to AKS-74U
  • Fixed NAPA AA / AT unit possessing AK74 magazine
  • Fixed NAPA BRDM-2 classname error
  • Fixed Russian text on ChDSZ, ChDZZ insignia patches

Version 4.0.0 (01/02/2021)

  • Added 2S6M Tunguska AAA
  • Added AK-47N with RHS optics options
  • Added Armoured SUV with no flag to AAF, ADA, TKA factions
  • Added BMD-2 to Cold War Late Soviets
  • Added ChDSZ, ChDZZ, and ChDKZ factions
  • Added Digital 24hr clock to Hilux
  • Added FFV to AAV Commander and Gunner
  • Added Fishing Boat (Armed, Unarmed, and Vehicle in Vehicle variants)
  • Added Four extra cargo seats to AAV
  • Added GAZ-66 trucks
  • Added KrAZ-255B1 trucks
  • Added LAV-25
  • Added LAV-C2
  • Added MAZ 543 Scud Launcher to AAF Opfor
  • Added MERDC camouflage options to AAV, LAVs, and M60s
  • Added Missing AAF desert uniforms and helmets
  • Added NAPA faction to all sides
  • Added Operation Red Harvest US insignia patch
  • Added Optional AAF desert skin to AAF Quadbike
  • Added Optional External Kit to M60A3 basket
  • Added Randomized External Kit to AAV, with option to disable it via attributes and manual select via Virtual Garage
  • Added RPK-74N with RHS optics options
  • Added Searchlights
  • Added Small Boats
  • Added Tactical Backpack and TFAR radio variants
  • Added T-80 variants to Cold War Late Soviets
  • Added TFAR variants for a number of backpacks
  • Added ZiL-131 trucks
  • Fixed AA units incorrect displaying Strela rather than Igla
  • Fixed AN-2 pylon system
  • Fixed AAF AA unit display name
  • Fixed AAV tracks being visible in cabin while turned out
  • Fixed Bounding Box Positions on all vehicles
  • Fixed cba_a3 magwell compatibility for AK47, FNFAL, G3, HK33, M14, M16, M60, MG3 and RPK
  • Fixed clan logo and clan sign not leaning with motorbikes
  • Fixed Hide Flag animation on BTR-40 and T-34 to allow mission makers to manually hide or unhide
  • Fixed HK33A1 / A2 name correction
  • Fixed M60A3 engine damage rate while submerged
  • Fixed Missing sounds on M60 turret
  • Fixed Multiple .rpt errors
  • Fixed Multiple versions of the BRDM appearing BLU_F, IND_F, OPF_F in Zeus menu
  • Fixed Vodnik PKM rear PKM feedcover not moving with rest of gun
  • Fixed Vodnik Rear Wheels ACE remove / repair issue

Version 3.0.2 (08/09/2020)

  • Added AN-PRC 155 Radio Backpack
  • Added Legacy support for enforced historic TKC Open and Fuel Ural classname change
  • Added M60A1 / M60A3 to AAF Indfor
  • Added Missing DHK1983, PGS64, and UKK muzzle brakes to AK-74n, AKS-74un and AK-74mr respectively
  • Added Option to enable thermal optics on gunner turret via vehicle attributes on AAF, HIDF, and USMC AAVs
  • Added Semi-Automatic mode to RPK / RPK-74
  • Added SVD NPZ variant
  • Fixed ADA CfgGroups incorrect side entries
  • Fixed ADE CfgInfantry incorrect side entries
  • Fixed ADE, ADM, and ADP Automatic Rifleman having wrong magazines in backpack
  • Fixed AAF Indfor Automatic Rifleman and SF Automatic Rifleman missing gun
  • Fixed AAF ‘MSV’ displayed names on static weapon teams
  • Fixed AAF Opfor Incorrect Vehicle Radio
  • Fixed Flapping rear ramp on AAV
  • Fixed Incorrect Sten Magazine ammo count
  • Fixed M14 sounds
  • Fixed Mirrored text on M60 ammo box
  • Fixed Missing AAV track_l, track_r, slide convex component errors in .rpt
  • Fixed Missing inventory image on PVS5A NVGs
  • Fixed Missing magazine in Takistan Army Team Leader weapon in Eden
  • Fixed Missing roof texture on Hilux Closed
  • Fixed Missing tracer on T-55 and M60A3 cannon shells
  • Fixed M60A1 and M60A3 name
  • Fixed PAGST Vest armour values
  • Fixed SDV incorrect textures
  • Fixed SVD inheritance to correct incorrect weight
  • Fixed SVD accessory changing weapon to black plastic variant
  • Fixed Takistan Repair Ural texture error
  • Replaced all deprecated TFAR radio classnames
  • Replaced Soviet Automatic Rifleman RPK with RPK-74

Version 3.0.0 (01/09/2020)

  • Added AAF Faction (AAF)
  • Added AAVP-7A1
  • Added African Desert Army Faction (ADA)
  • Added African Desert Army Paramilitaries (ADR)
  • Added African Desert Civilians (ADC)
  • Added African Desert Civilian Militia (ADG)
  • Added African Desert Extremists (ADE)
  • Added African Desert Militia (ADM)
  • Added African Desert Police (ADP)
  • Added AK-47 Assault Rifle
  • Added Beacons and Siren to Police BTR-40 and Gaz Vodnik Medevac
  • Added Beacons to Police Datsun, Hilux, Land Rovers, Gaz Vodnik, Gaz Volha and YAVA motorbike
  • Added Bicycles
  • Added Blowpipe AA
  • Added Bren Light Machine Gun
  • Added Browning HP Pistol
  • Added CHDKZ T-55 and MT-LB textures
  • Added Equipment for new factions
  • Added G3 Assault Rifle
  • Added Horizon Island Defence Force & IDAP Medevac UH1H variant
  • Added HK33 Assault Rifle
  • Added M60A1 & M60A3 tank variants
  • Added M939 MLRS variant
  • Added M939 Zu23 variant
  • Added Magazine and grenade Proxies to AK-47, FNFALs, G3s, HK33s, RPK, M16s, and M14s
  • Added MaxxPro Green and Woodland variants
  • Added MG3 Machine Gun
  • Added Motorbikes
  • Added MT-LB Zu23 variant
  • Added MTVR MLRS variant
  • Added MTVR Zu23 variant
  • Added RPK-74 Light Machine Gun
  • Added Side-specific tracer magazines (red, yellow, green, and white)
  • Added Skoda Octavia
  • Added Desert & Soviet Scud textures
  • Added Sterling submachine gun
  • Added SUV 4×4 Civilian, Armed, and Armoured VIP variants
  • Added Tanoa and Winter versions of Static Bunkers with option to hide camo net
  • Added unarmed nest bunkers under Structures > Military
  • Added working hidden textures to AN-2, T-34, T-55 and UH1H wreck models
  • Added working pedal animations to all wheeled vehicles
  • Added working additional dials to wheeled vehicles where possible
  • Changed Engine damage effect more in line with RHS
  • Changed M1 helmets for RHS versions
  • Changed M79 for RHS version
  • Changed T-34, T-55 Engine Sounds no more turbine!
  • Changed UH1H Unarmed, Armed and Gunship Hueys to RHS versions
  • Changed Weapon muzzle flashes to RHS versions
  • Fixed Cold War Early Soviet Spotter had wrong magazines
  • Fixed Incorrect civilian uniform inheritance
  • Fixed Multiple bugs and .rpt errors
  • Fixed Mutt Jeep TOW launcher not tracking while firing in 3rd Person
  • Fixed SelectionID .rpt spam while using ACE3
  • Fixed SU25 ammo / pylon / mfd .rpt errors
  • Fixed UH1H Medevac not exploding when destroyed
  • Improved driver animations
  • Improved MaxxPro .smdi
  • Improved shared textures to reduce duplication
  • Improved Wheeled vehicles tyre friction / slip values no more driving on ice!
  • Removed incorrectly added vehicles from BIS NATO, CSAT, AAF factions
  • Removed Land Rover (Open) rear windows from Pilot LOD

Known Issues:

  • M60 tank variants should have four crew slots. Loader required to be added in future update
  • M60 tank commander cupola M2 optic misaligned when zoomed in. Ranged when not zoomed
  • Bren L4 stand-in prone reload animation until one can be made

Version 2.0.2 (18/11/2019)

  • Added Arma 3 quality muzzles flashes to T-series tanks
  • Added Icon flags to all Factions to match BI config
    Added M939 Desert and Woodland to RHS US Army Factions
  • Added IED resistance to MaxxPro MRAP
  • Added MTVR Desert and Woodland to RHS US Marine Corp Factions
  • Adjusted CW Infantry load-outs
  • Adjusted Police Sirens and Lights to be useable by Zeus-controlled Units
  • Changed M16 hand animations to fix broken left wrist
  • Fixed Attribute inheritance on S21 and S23 Soviet artillery allowing for ammo selection in Eden
  • Fixed broken inheritance on T-72BM CommanderOptics turret
  • Fixed broken Commander turret / dshkm on RHS T-series
  • Fixed broken rear door animation on S1203
  • Fixed CW US Factions side = 0 instead of 1 error
  • Fixed Maxxpro gun feed axis
  • Fixed M939 RPM dial
  • Fixed missing FFV seats on UH60M
  • Fixed missing passenger proxy from Mutt Jeep visual LODs
  • Fixed missing zasleh3 selectionFireAnim on T-72 series Commander’s Dshkm
  • Fixed Willys and Mutt Jeep Engine hitpoints
  • Fixed Willys and Mutt Jeep mirrors not showing a reflective surface in external LODs
  • Fixed M60 GPMG heat shield face glitch on infantry and mounted weapon versions
  • Improved glass on S1203

Version 2.0 (3/10/2019)

  • Added ACE Rearm compatibility to all Reammo vehicles
  • Added Faction: Chernarus Police Department
  • Added Faction: Cold War (Early) Soviet Forces
  • Added Faction: Cold War (Late) Soviet Forces
  • Added Faction: Cold War (Early) US Forces
  • Added Faction: Cold War (Late) US Forces
  • Added Finnish Defence Force textures to T-55 and MT-LB
  • Added Increased equipment options in Virtual Arsenal
  • Added M14
  • Added M151 ‘Mutt’ Jeep to Cold War US and RHS Horizon Island Defence Force
  • Added M16a1, M16a1 Bipod, M16 Commando Carbine
  • Added M60 MG
  • Added M939 truck variants to Cold War US and RHS Horizon Island Defence Force
  • Added Mig 29 to Opfor Takistan Army
  • Added Missing Helmet + Googles UI image to Afghan Border Police
  • Added MTVR truck variants to RHS US Army and Horizon Island Defence Force
  • Added Nomex Coveralls
  • Added Option to disable vehicle texture randomization at mission start, allowing mission makers to select specific textures for vehicles
  • Added Siren option to all Police Ground Vehicles
  • Added Two extra civilian skins to Datsun
  • Added UN Humvees
  • Adjusted armour values on MaxxPro engine
  • Changed Some Ghillie Suit grass colours
  • Fixed Armour values of Opfor Takistan Militia uniform
  • Fixed damage hide issue on Lada trunk
  • Fixed Hilux PKM / GMG gunner proxy in Fire Geometry
  • Fixed Incorrect direction of DSHKM cartridge ejection on T-72 series
  • Fixed Incorrect inheritance for Takistan Army Headgear
  • Fixed Lee Enfield, RPK, and M16 weights
  • Fixed SCUD inheritance bug breaking RHS Scarab launch
  • Fixed T-55 wreck using Takistan Army skin
  • Fixed TKM Blufor not working in ALIVE Orbat
  • Fixed trailing, in Indfor Chernarus Civilian Militia (CCM)
  • Replaced Arma 2 port of BRDM-2 with RHS Version
  • Removed BI weapons / magazines from MaxxPro inventory
  • Removed Empty visual LOD from T-series tank

Known Issues:

  • Cold War Early Cobra has grey rotors when not folded due to hidden texture restrictions. Decided to leave in until fix or alternative is available.

Version 1.1 (4/4/2019)

  • Added: Improved texture to UH1H M240s
  • Added: Static Weapon backpacks to units in Eden Editor
  • Added: Workaround AFM to UH1H
  • Fixed: FIA HMG Offroad red texture conflict
  • Fixed: Incorrect Hilux PKM name
  • Fixed: M16 optic proxy position
  • Fixed: MH9 bench and unarmed passenger issue
  • Fixed: Missing T-series firing effects
  • Fixed: Randomization of facegear on units can now be disabled in Eden via unit properties or via 3CB module
  • Fixed: RPK name and incorrect magazine options
  • Fixed: UH1H Armed side door animation. Now correctly hidden
  • Fixed: UH1H Missing Rotor Shadows when at high speed
  • Fixed: V3S Ammo truck having rear FFV turrets
  • Removed: BIS equipment / weapons from T-series tanks inventory
  • Removed: Empty T-34 LOD6

Version 1.0 (4/3/2019)

  • Initial release